Camping bingo gives kids something to watch for from the moment the car is unpacked until the last s'more. The pictures cover the gear, the food and the wildlife of a typical family campout: a tent, a campfire, a lantern, a sleeping bag, a canoe, hiking boots, a starry sky, an owl and a deer. It works for a weekend at a state park and just as well for a first night in a backyard tent. Players mark squares as they spot or use each one, and the card can stretch across the whole trip.
Camping bingo
BINGO
Cooler
Fishing rod
Mountain view
Hammock
Owl
S'mores
Pine tree
Marshmallow stick
Hiking boots
Bug spray
Sleeping bag
Water bottle
FREE SPACE
Camp chair
Campfire
Compass
Starry sky
Camp stove
Trail map
Firewood
Lantern
Tent
Sunscreen
Flashlight
Squirrel
Every card is different
30 illustrated items
Cartoon style
Call sheet included
Letter or A4
Grid
Cards
Paper
Cards per page
Just need words? .
The 30 items in this set
Tent
Campfire
S'mores
Lantern
Sleeping bag
Canoe
Hiking boots
Starry sky
Owl
Backpack
Compass
Trail map
Pine tree
Fishing rod
Marshmallow stick
Water bottle
Flashlight
Hammock
Binoculars
Bug spray
Camp stove
Cooler
Pocket knife
Rain jacket
Deer
Mountain view
Squirrel
Firewood
Camp chair
Sunscreen
Camping bingo tips
Hand out the cards in the car on the way in. Kids can claim the backpack, the water bottle and the cooler while unloading, which gives everyone a quick start before the slower squares come into play.
Settle the owl rule before dark. Owls are far easier to hear than to see, so decide whether a hoot from the trees counts. Make a backup plan for the starry sky in case the night turns cloudy.
Look at the trail map together and match squares to the plan. A paddle on the lake covers the canoe and maybe the fishing rod; a morning hike is the best shot at the deer, the compass and the mountain view.
Give young kids a crayon on a string tied to a clipboard so it doesn't vanish into the leaves. Ask them to say each item's name out loud as they color it in; sleeping bag, binoculars and bug spray may be new words for preschoolers.
Make the prize part of the campfire. Whoever finishes the first line toasts the first marshmallow of the night or picks the next campfire story, so the reward costs nothing extra.
Best for
Ages
4 to 12 years, with adults welcome to play
Group size
2 to 6 players, such as one family or a small group of friends
Duration
20 to 40 minutes per card, or spread across a full weekend camping trip
How to play
No caller: players mark a square when they see the item around them. The first full line wins, so keep the cards until the end of the trip or the walk.