Find someone who bingo for adults at work events
SPACE
Math bingo puts answers on the cards and problems in your voice: you call 6 × 7, and students mark 42. Describe the skill below, edit the answer list you get back, then print 30 unique cards with a call sheet. Words-only cards are free, so a whole-class set costs nothing.
Illustrations generated with AI
Math bingo flips regular bingo: the cards show answers, and you call the problems. These steps run a math bingo game with a printed set.
In multiplication bingo, products go on the cards and you call the facts. A card shows 56, and you call 7 × 8.
Some facts share a product. 3 × 8 and 4 × 6 both give 24, and 2 × 6 and 3 × 4 both give 12. Each answer appears only once on your list. So call whichever fact you like, and cross off the same answer.
For a whole class, we suggest mixing several times tables. A single table gives too few different products to fill 30 unique 5×5 cards. Your list needs a few more items than squares on one card; if the list is too short, the generator says how many unique cards it can make. Facts from 2 × 2 to 9 × 9 give 31 different products.
Division bingo is the reverse. The card shows 7, and you call 56 ÷ 8. Basic facts only give about 10 different quotients. So we suggest mixing division with multiplication products to get more answers. Some numbers fit both, like 6 or 8: keep each one once.
Common Core grade 3 asks students to "fluently multiply and divide within 100" (3.OA.C.7). By the end of grade 3, they should know all products of two one-digit numbers from memory.
Fraction bingo works best with fractions written as text, like 3/4 or 5/8. Call them in words ("three fourths") or as a question.
For equivalent fractions, put simple fractions on the cards and call a match. The card shows 1/2, and you call 2/4 or 3/6. Then cross off 1/2 on the call sheet. Keep only one form of each value on the list, so two squares never mean the same thing.
Simplifying works the same way. Call "6/8 in simplest form," and students mark 3/4.
The Common Core grade 3 fractions standards are limited to denominators 2, 3, 4, 6 and 8. They ask students to "recognize and generate simple equivalent fractions, e.g., 1/2 = 2/4" (3.NF.A.3b). That gives you a natural range for a grade 3 list.
That range is short, though. Fractions between 0 and 1 with those denominators give only 11 different values. That's fewer than the 16 squares on one 4×4 card. So add values of 1 or more, like 1, 2, 5/4, 3/2 and 7/4. Or mix in another skill.
By BingoCard Lab · Updated
We suggest words-only cards for fractions, since the numbers are the point.
Put sums or differences on the cards, then call the problems. You call 9 + 6, and students mark 15. For subtraction, call 15 − 9 and they mark 6.
Common Core grade 2 asks students to "fluently add and subtract within 20 using mental strategies" (2.OA.B.2). Answers from 0 to 20 fit that range. For 5×5, add a few answers above 20.
Put two-digit numbers on the cards. The card shows 47, and you call "4 tens and 7 ones." You can also call it the other way: "What's 40 plus 7?"
In grade 1, Common Core asks students to understand "that the two digits of a two-digit number represent amounts of tens and ones" (1.NBT.B.2).
A 5×5 game usually ends after about 12 calls. A 3×3 game ends after about 4. The table shows our simulation results for each grid.
| Grid | Median calls | 8 games in 10 end between |
|---|---|---|
| 3×3 | 4 | 2 to 6 |
| 4×4 | 11 | 7 to 13 |
| 5×5 | 12 | 8 to 15 |
These numbers come from our simulation: 10,000 decks per setup, 100 games each, with 30 unique cards on a 40-item list, where the first full line wins. Math lists are often shorter than 40 items, and a shorter list usually ends sooner. About 17% of games end with 2 or more winners on the same call (18% on 3×3), so have a tie rule ready.
We suggest 3×3 for younger classes and 5×5 for grade 3 and up. The 3×3 and 5×5 grids have a free space in the center. The 4×4 grid has none.
The call sheet lists every answer on the cards. Cross each one off as you call its problem. That marked-up sheet is how you check a winner. There's no separate key that pairs problems with answers.
Yes, as long as your list has a few more items than squares on one card. This page then makes 30 unique cards, and no two cards share a winning line, so 2 students can't win with the exact same line. If the list is too short, the generator says how many unique cards it can make.
Words-only cards are free and unlimited. Illustrated PDFs need an Event pass ($4.99 once, per set) or Pro ($9.99 a month or $59 a year). You can see pricing for the details.
Type your skill in the box above, or open the generator to start from scratch.